![]() ![]() It's incredibly fun and has a huge clear speed. Volatile Dead (Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area). Volatile Dead - Conc Effect - Inc Critical Strikes Unearth (through enemies to impact the ground at the targeted location, creating a Bone Archer corpse).īodyswap (Your body explodes, dealing spell damage in an area around you, and a targeted corpse also explodes, dealing with damage around it.) Your body is recreated at the location of the corpse) - Greater Multiple Projectiles (to create more corpses). Unearth - Bodyswap - Greater Multiple Projectiles. To achieve this movement and damage, I thought about having 2 The Poet's Pen with the skills. The synergy of the build depends on The Poet's Pen, along with Bodyswap, Unearth and Volatile Dead. This build is designed to move without limits and kill everything that comes our way. This means that when you are buffed up (even without onslaught) you have always more attack speed than you can afford, which means that you are going to skip casts of the skills (not just VD, but also unearth).įirst of all you should drop the onslaught jewel, then you should also lower your total attack speed.Ĭosindering there's also the bug that prevents correct roation of spells if you are too close to the cap (4.88 aps in your case) you should probably try to set your build around 4.6 aps.Īnyway, supposing the AVG hit calculated above, 4 balls each time and 4.88 cast/sec (even though 4.6 should be more realistic) you should have: 4*4.88*86'498=1'688'440 effective dps against normal monsters. You have 4.98 aps with frenzy without onslaught and 5.34 aps with onslaught. VD avg hit: 86'498 against normal monsters With this new PoB link I see that your build has: ![]() Lallalaus is a great friend calculating the damage of my character with my items.Thanks for the help If you do not have currency and end game wants to be more balanced, play Scion. So, if you want to do a lot of damage and have a lot of currency, play with Inquisitor. Elementalist gives you Damage Penetrates 10% of Enemy Elemental Resistances, Cannot take Reflected Elemental Damage, 40% increased Effect of Heralds on You and 1 additional Golem at a time. If you want you can combine it eye of innocence + mokous embrace and so you can farmear until you can get end game items. Scion (Elementalist-Slayer) is cheaper, since it will not depend on the Watcher's Eye jewel.Slayer gives you more life leech + Warlords Mark will have a good sustain. I recommend Templar Inquisitor if you have enough currency, also for end game inquisitor will have more damage on the scion, but it will depend on generating Power Charges with Assassins Mark or Power Char on Critical, its only sustain is Warlords Mark + the Whisper of Doom node to be able to use double curses, or have the jewel Watcher's Eye. ![]()
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